Aliano Persistant molotov and fire FiveM Script
A standalone FiveM resource that introduces persistant molotov cocktails and dynamic fire mechanics. Featuring server-wide synchronization, realistic fire evolution, firefighter response systems, and immersive gameplay mechanics.
✅ Features:
✔️ Realistic Fire Physics: Dynamic fire evolution from small flames to large infernos with proper particle effects
✔️ Full Server Synchronization: All players see fires in real-time with perfect position and state synchronization
✔️ Impact Detection: Molotov impact calculation using raycasting and projectile tracking
✔️ Professional Fire Response: Automatic alerts and blips for configured emergency jobs (police, EMS, firefighters, whatever)
✔️ Real Firefighting Mechanics: Extinguish fires using fire extinguishers or firetruck water cannons
✔️ Complete Crafting System: Refuel bottles and craft molotovs with immersive animations
✔️ Fire Damage Syste*: Players take damage when too close to flames with visual effects
✔️ Admin Controls: Emergency command to extinguish all fires server-wide
✅ Commands:
✔️ /stopallfires` - (admin only) to extinguish all fires server-wide
🎥 Preview on Youtube : Click here
Note : ox_inventory is required for item system and crafting
Partially Escrowed, config.lua available to config everything.